Shoulder.dev transforms codebases into tailored learning experiences. Below are organized categories of the codebase to help you start with your initial focus.
This topic covers the core concepts of the Go programming language, including data types, variables, functions, control flow, and packages. Understanding these fundamentals is essential for working with any Go codebase.
This topic delves into the specifics of building web applications in Go, including using the net/http package to handle requests and responses, defining routes, and creating handlers.
This topic explores the principles of RESTful API design, focusing on how to structure endpoints, define HTTP methods, and format data for efficient communication between clients and servers.
Go’s powerful concurrency features, including goroutines and channels, are explored here. The topic focuses on understanding how to write concurrent code in Go for improved performance and responsiveness.
This topic introduces the basics of Docker, a popular containerization platform, including concepts like Dockerfiles, images, containers, and running applications inside containers.
This topic focuses on the process of packaging a Go application into a Docker container, including writing Dockerfiles, specifying dependencies, and configuring the container environment.
This topic covers the fundamentals of testing and debugging in Go. It explores techniques for writing unit tests, using the Go testing framework, and utilizing debugging tools like fmt.Println or a debugger.
This topic introduces the concept of Continuous Integration and Continuous Delivery (CI/CD) with Docker. It explores how to use Docker to automate the building, testing, and deployment of applications.
While the provided codebase is very simple, this topic covers fundamental security principles for web applications, including data validation, input sanitization, and preventing common vulnerabilities like SQL injection and Cross-Site Scripting (XSS).
This topic covers the use of Go modules for managing project dependencies, including using go.mod and go.sum files, resolving dependencies, and working with external libraries.