Code Structure and Design Patterns

Overview

The project uses a modular approach, with each feature encapsulated in a dedicated folder. This promotes maintainability and reduces complexity by separating concerns.

Design Patterns

Singleton

  • Purpose: Ensures only one instance of a class exists and provides a global point of access to it.

  • Implementation: The Config class serves as a Singleton, responsible for managing configuration data.

  • Example:

    public class Config 
              {
                  private static Config instance;
              
                  private Config() { }
              
                  public static Config Instance 
                  {
                      get 
                      {
                          if (instance == null) 
                          {
                              instance = new Config();
                          }
                          return instance;
                      }
                  }
              
                  // ...
              }
              
  • Source: Config.cs

Dependency Injection

  • Purpose: Allows dependencies to be injected into classes, promoting loose coupling and testability.
  • Implementation: The project leverages constructor injection for passing dependencies.
  • Example:
    public class MyClass
              {
                  private readonly IMyDependency _dependency;
              
                  public MyClass(IMyDependency dependency)
                  {
                      _dependency = dependency;
                  }
              }
              
  • Source: Throughout the project, dependencies are passed via constructor injection.

MVC (Model-View-Controller)

  • Purpose: Separates application logic, user interface, and data into distinct components.
  • Implementation: The project structure reflects the MVC pattern:
    • Models: Represent data structures and business logic (Data folder).
    • Views: Provide the user interface (UI folder).
    • Controllers: Handle user input, interact with models, and update views (Controllers folder).

Folder Structure

  • Data: Contains data models and logic.
  • UI: Provides the user interface.
  • Controllers: Handles user input and interactions.
  • Core: Houses core functionalities and utilities.
  • Tests: Contains unit and integration tests.

Best Practices

  • Code Style: Follows standard C# coding conventions.
  • Naming Conventions: Uses clear and descriptive names for classes, methods, and variables.
  • Error Handling: Implements robust error handling mechanisms.
  • Logging: Provides logging for debugging and monitoring.
  • Testing: Extensive unit and integration tests ensure code quality.

References