Event Handling and Distribution
This outline provides an overview of the event handling and distribution system within the Go-Events library.
Event Handling
Go-Events utilizes the Go standard library’s built-in context
package for event handling. This allows for:
- Context Propagation: Events carry context information, enabling propagation of important data.
- Cancellation: Events can be cancelled gracefully, allowing for coordinated shutdown.
Event Distribution
The Go-Events library provides flexibility in distributing events:
1. Event Bus
The EventBus
is the primary mechanism for distributing events. It acts as a central hub where event producers publish events and consumers subscribe to receive them.
Source: eventbus/eventbus.go
Example:
import "github.com/docker/go-events"
// Create an event bus.
bus := events.NewEventBus()
// Publish an event.
bus.Publish(context.Background(), "my-event", "some data")
// Subscribe to an event.
bus.Subscribe("my-event", func(ctx context.Context, event events.Event) error {
// Process the event.
return nil
})
2. Event Channels
Events can be directly published to specific channels using EventChan
. This allows for more controlled and targeted event delivery.
Source: eventbus/eventbus.go
Example:
import (
"context"
"github.com/docker/go-events"
)
// Create an event channel.
channel := events.NewEventChan()
// Publish an event to the channel.
channel.Publish(context.Background(), "my-event", "some data")
// Subscribe to the channel.
channel.Subscribe(func(ctx context.Context, event events.Event) error {
// Process the event.
return nil
})
3. Event Loops
Event loops offer a mechanism for processing events asynchronously. This allows for non-blocking event handling and improved concurrency.
Source: eventloop/eventloop.go
Example:
import (
"context"
"github.com/docker/go-events"
)
// Create an event loop.
loop := events.NewEventLoop()
// Start the event loop.
go loop.Start()
// Publish an event to the event loop.
loop.Publish(context.Background(), "my-event", "some data")
// Subscribe to the event loop.
loop.Subscribe("my-event", func(ctx context.Context, event events.Event) error {
// Process the event.
return nil
})
4. Event Manager
The EventManager
allows for managing multiple event sources and destinations. This provides a centralized control point for complex event systems.
Source: eventmanager/eventmanager.go
Example:
import (
"context"
"github.com/docker/go-events"
)
// Create an event manager.
manager := events.NewEventManager()
// Register an event source.
manager.RegisterSource("source-1", events.NewEventBus())
// Register an event destination.
manager.RegisterDestination("destination-1", events.NewEventLoop())
// Publish an event from the source.
manager.PublishFrom("source-1", context.Background(), "my-event", "some data")
// Subscribe to the destination.
manager.SubscribeTo("destination-1", "my-event", func(ctx context.Context, event events.Event) error {
// Process the event.
return nil
})
Error Handling
Events can carry errors. This allows for event producers to signal errors to consumers.
Source: eventbus/eventbus.go
Example:
import (
"context"
"errors"
"github.com/docker/go-events"
)
// Publish an event with an error.
bus.Publish(context.Background(), "my-event", errors.New("an error occurred"))
// Subscribe to the event and handle the error.
bus.Subscribe("my-event", func(ctx context.Context, event events.Event) error {
if event.Error() != nil {
// Handle the error.
return event.Error()
}
return nil
})
Event Types
Go-Events supports various event types:
Event
: The base event type, carrying an optional error.TypedEvent
: An event with a defined type, useful for categorization.
Source: eventbus/eventbus.go
Example:
import (
"context"
"github.com/docker/go-events"
)
// Define a typed event.
type MyEvent struct {
Data string
}
// Publish a typed event.
bus.Publish(context.Background(), "my-event", events.NewTypedEvent("my-type", MyEvent{Data: "some data"}))
// Subscribe to the typed event.
bus.Subscribe("my-event", func(ctx context.Context, event events.Event) error {
// Retrieve the typed event data.
typedEvent, ok := event.Payload().(events.TypedEvent)
if ok {
data, ok := typedEvent.Data().(MyEvent)
if ok {
// Process the data.
}
}
return nil
})
Event Serialization
Go-Events allows for event serialization, enabling interoperability between different components and systems.
Source: eventbus/eventbus.go
Example:
import (
"context"
"github.com/docker/go-events"
"github.com/docker/go-events/encoding/json"
)
// Create a JSON encoder.
encoder := json.NewEncoder()
// Publish an event with JSON serialization.
bus.Publish(context.Background(), "my-event", events.NewEvent(encoder.Encode("some data")))
// Subscribe to the event and decode the data.
bus.Subscribe("my-event", func(ctx context.Context, event events.Event) error {
// Decode the data.
data, err := encoder.Decode(event.Payload())
if err != nil {
return err
}
// Process the data.
return nil
})
This outline provides a comprehensive overview of the event handling and distribution system within Go-Events. By leveraging the features outlined here, developers can build robust, scalable, and efficient event-driven systems.