Learn go-events Learn how to use go-events with Shoulder.dev Event Handling Fundamentals Explain the core concepts of events, sinks, and the Sink interface. Event Structure and Types Describe the Event interface, its methods, and how to define custom event types. Sink Implementations Discuss the built-in sink types like RetryingSink, Queue, and Broadcaster, their purposes, and how to configure them. Custom Sink Development Guide users on creating their own sinks for specific application requirements and integrating them with the existing framework. Error Handling and Retry Mechanisms Explain how to deal with errors during event processing, implement retry strategies using RetryingSink, and configure backoff policies. Event Filtering and Routing Show how to use filters to selectively handle specific events and direct them to different sinks. Asynchronous Event Processing Emphasize the importance of asynchronous processing and how queues enable non-blocking event handling. Event Broadcasting and Multi-Sink Scenarios Demonstrate how to use Broadcaster to send events to multiple sinks simultaneously for diverse event handling. Event Management and Lifecycle Discuss best practices for managing event lifecycles, including event tracking, logging, and handling retries. Integration with Other Systems Provide examples of integrating go-events with other components like databases, messaging queues, and external services. Performance Optimization Explain techniques for optimizing event processing speed, minimizing resource consumption, and scaling for high-volume event scenarios. Testing and Debugging Guide users on testing their event handling logic and debugging problems using available tools and strategies. Security Considerations Discuss security aspects related to event handling, including authentication, authorization, and preventing unauthorized access. Codebase Learn the codebase to contribute to go-events More Content Coming Soon! More Content Coming Soon! More Content Coming Soon!